Are we allowed to reuse code that is needed for the program and not the game itself? I talk about stuff like making the window, rendering to it, and playing audio files. I ask cause these are stuffs an engine can do, but without one, you would need extra work, and the code you write would probably just be the same that you were gonna reuse anyways.
As long as it’s done in good faith (that is to say, you didn’t write a bunch of code specifically for the jam game with intent to reuse it when the jam starts) you’re welcome to reuse any packages/systems you’ve developed in the past. Especially when it comes to things like Unity and Game Maker, people use a lot of premade packages to handle a lot of different things and save time, and that’s totally fine. I’d rather see everyone make the coolest things they can than see them stuck doing very basic groundwork