Nice game! I couldn't crack the boss, but I liked what I saw.
You obviously put a lot of thought into the battle system and presentation.
I tried to beat the boss by brute force, but a proper strategy is definitely required!
Excuse me if I miss anything, I'm quite casual when it comes to JRPGs.
The way you gain and lose abilities is cool and unique, though it certainly
doesn't make the game easy.
The randomly generated dungeon and the need to collect gameplay orbs
makes for a fine gameplay loop. There's a precious few seconds of suspense
when you're waiting for the gauge to fill up while an enemy approaches.
Of course I didn't like losing my useful skills, but it was easy enough to get them back!
Though I did accidentally convert a whole batch of useful skills into EXP.
If I paid more attention, I might have won with that moveset! I could've gone pro.
Anyway, I think a natural ability to raise HP would alleviate grindiness.
It could be put into the Focus mechanic and regenerate like the MP does.
I've gotta have some hope in the darkness, y'know?
TOTAL PLAYTIME: 1 HOUR
FINAL VERDICT: Apparently I'm controlling this girl, but I have no idea who she is!
She's trying to tell me she's the the protagonist, but I don't believe her.