Interesting game!
I liked the intro, nice setup. I really dig the mapping, too. The place feels real, and
the characters have the right amount of definable personality and mystery.
I really liked the Wraith's debut, that scene was pretty neat.
The enemy encounters are appropriately spooky.
There were enough typos throughout to make a point of it.
They were mostly common mistakes peppered with a few misspellings.
I could still understand everything that was being said, though.
The dialogue is fun, and ultimately that's all my attention needs.
Unfortunately, my journey ended when it was time to switch to the second team.
They spawned right next to the door, meaning they got stuck in the wall for all eternity.
Such a fittingly horrific fate...
I'd actually restarted the game because of a bug with the west plank,
which wouldn't allow me to remove it after I opened the chest.
This time I got the ID card after going to the emergency exit,
and I even tried going to a different room before switching, but to no avail.
At any rate, I was able to play enough to get what the game was going for.
It does need polish, there's no *bones* about that. (Geddit? Horror pun!)
With what I was able to play, typos and glitches notwithstanding,
I thought it to be a solid title!
TOTAL PLAYTIME: There was no timer I could see, but let's say 50 minutes.
(Give or take the second playthrough with skipped dialogue.)
FINAL VERDICT: Is everyone barefoot? Walking on glass should be no problem!
Well, it's better late than never for them to understand the importance of footwear. :p