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It definitely has that classic JRPG look-and-feel (and sound). I love that your team is liquid and plasma, it's so creative! Using the States of Matter as the four types is a lot of fun and really shakes it up versus the way-overdone Four Elements. The sprites are very cute, and the environments are quite detailed and nice-looking and you created a lot of maps for a short jam.

The way the combat engine works is solid, but the balance seemed off--Guard and First Aid never seemed useful and there seemed to be too much Mana and too few Technique points. For instance, in the lab experiment fight, Liquid deals 0 damage, Plasma can deal damage but has very low health, and Liquid can't guard or heal Plasma, so I don't see how that's winnable. (The flower squad seemed much better-balanced than the liquid/plasma team.)

But balance is always something you can tweak! The base game is solid and that's the most important thing.

Thank you for your comment! 

I'll try my best to fix the balance after the rating period of the jam.