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I registered on itch.io just to tell you this is my favourite submission out of the entire game jam; some others have impressive gameplay or rich visuals, but this one particularly gripped me with the quality of its writing, rivaling or surpassing the official V:tM CoG games.

The mood and atmosphere were unusual and fascinating, usually I'm more of an urban setting guy, and Gangrel is never my first choice of a clan, but you made it work so well. Some parts were a little on the nose, but a bit of camp is like a spice ;)

Appreciate the quality of life additions like the save system or the choice to replay an ending with a different faction, as well as the lack of annoying math with the stats to successfully take certain actions, which never worked for me in CoG.

Interesting choice to mix the verbatim dialogue with "and then s/he said that...-", at first I found it a little odd, but once I got into it, the text flowed really well. 

Very impressive submission, perfect length to be finished in one longer sitting, enough content to satisfy but not overstaying its welcome; clearly a product of love, and all around very enjoyable.

Great job! If you ever make more of those, I will be interested in reading/playing them.

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Thank you so much for taking the time to tell me. I really do genuinely appreciate it. Went into it on my own thinking it would be a lot of work for not a lot of payoff, but readers like you make me feel like it was worth the time I put into it. 

I'm glad you noticed and appreciated my design decisions. Glad, too, that you enjoyed my prose. I'd always wanted to tell a VtM story in a wilderness setting. I've played with the idea of a Malkavian detective story, so stay tuned. Cheers, friend, and thanks again.