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(+1)

The music really makes this a smooth experience.

I like the way you handle ‘wrong’ inputs; it doesn’t cost you HP, but cheesing is still prevented by locking the keys out for the duration of the short SFX.

I’m not sure if you’d want the boxes to still overlap (especially not multiple times) when the difficulty gets very high.

(+2)

Glad you enjoyed the game!

I agree with you about the overlapping boxes. I had it on the list of fixes but couldn’t get it done before the 3 hours were up.

I came up with a ton of ideas after the 3 hour time limit. So maybe there will be a sequel?…