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There's a lot to like, and a lot of small issues that add up to make it difficult for me to play too much in one sitting. Full disclosure, I'm rating this based on what I've played, and if I finish it before the end of the ratings period, I might update.

To echo what's been said below, the game is pretty big and open. I was surprised and impressed by the scope and at the same time, gosh I wish there was a freaking quest journal to track it all, since you're introducing new tasks and plot threads before we close existing ones.

The characters have distinct voices to a degree, and I think the overall writing and humor is decent, it definitely needs a couple of passes from an editor though - the typos and wrong word choices were just enough to pull me out of being focused on the game itself.

Don't like the map combat (but hey my game's map combat was janky too! it's a jam game) and the RPG fights seem underwhelming so far. However, I do like the on-map destructible objects and the cool secrets and map interactions. So, gameplay is strongest in the non-traditional-RPG stuff and I suppose that's fine.

I should also add, good job at capturing the fun and whimsical feeling of Haroldness.