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Day #5 -

The Plan:

Continuing my work on design elements today I made a few environment some UI assets:

  • Ground Tileset
  • Platform with breaking animation
  • Hazard Falling animation(now officially defined as an asteroid)
  • Hazard Smashing animation
  • Street lamp
  • Clock 
  • Timer Frame

Progress:

Environment - Tiles, Platform, Asteroid, Street Lamp




             








                                   



UI - Clock, Timer Frame

                             

Insights -

Starting with the characters a day earlier really helped me understand what kind of environmental elements would go well with everything. I originally wanted to start with the characters because I thought they would be more time consuming, but it coincidentally it just made sense to work that way. 

Working on design is still very time consuming and quite a challenge for me. Despite that, I found the process really enjoyable and it looks like things are starting to take shape pretty nicely.