Day #5 -
The Plan:
Continuing my work on design elements today I made a few environment some UI assets:
- Ground Tileset
- Platform with breaking animation
- Hazard Falling animation(now officially defined as an asteroid)
- Hazard Smashing animation
- Street lamp
- Clock
- Timer Frame
Progress:
Environment - Tiles, Platform, Asteroid, Street Lamp
UI - Clock, Timer Frame
Insights -
Starting with the characters a day earlier really helped me understand what kind of environmental elements would go well with everything. I originally wanted to start with the characters because I thought they would be more time consuming, but it coincidentally it just made sense to work that way.
Working on design is still very time consuming and quite a challenge for me. Despite that, I found the process really enjoyable and it looks like things are starting to take shape pretty nicely.