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Haven't finished yet but I do want to get some words out. I was pretty scared of this one as a potential front-runner and what I've played so far absolutely proves it.

Excellence: Just a genuinely well-designed game. There were some snags here and there including instances where I couldn't attack in the overworld, but outside of that this is just a genuine cut above the rest. It feels so much more substantial than most of the other entries in this jam.

Combat: Amazing for a jam game. Loved all the unique battle mechanics and how well they were described in the manual. Boss fights were challenging too!

Comedy: Not a ton that I've noticed, but I really loved the twist on the "It's dangerous to go alone" guy.

Sound: Custom music lent itself well to a very Final Fantasy feel.

Visuals: Repurposed RM 2003 graphics look amazing and fit the SNES/Zelda vibe super well.

Story: Mysterious, classic, and does well to service the game. I feel especially bad rating this the way I have considering I'm not done; there could be a fantatstic plot twist I'm missing out on.

Top 2 game along with Re:PUNCH and I haven't even finished it yet. Fantastic work!

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Wow, thanks DJ!
Glad you've enjoyed it so far, that means a lot.

I figured after last-placing the previous year's Harold Jam I was due for something other than a 5 minute meme game.

Admittedly most of the humor is buried in silly references and Easter Eggs. I think that and the writing are points that I can improve most* on overall.

Also, yeah I wish that janky overworld combat didn't randomly misfire!