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Please can you explain, I have no idea how to implement this since the classes I took didn't explain this at all. How do I achieve this in unreal engine ?

 

hey I've never used unreal before but in other engines you make two separate sprites, one for the gun/arm and one for everything else. The gun sprite you essentially want to rotate to follow your cursor and flip the sprite depending where it is on the x and y axis! 

Thanks Appreciated will figure it out soon