- Added post processing
- I integrated a third party asset to handle interactions, inventory and dialogs.
- I started to create the items present in the game, so far : Cigarettes, Beer, First Aid, Analgesics, sleeping pills and Bandages
- I will soon try to be adding the dialogs present in the game and the small quests ( I'm thinking of something like a fetch quest where the player needs to know all the npcs present in the scenario and help them in some way, I intend to make it neither mandatory nor possible to help everyone )
- The scope may have grown too much, but the assets mentioned before will speed up the process and maybe make everything I plan possible.