Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Day #8 -

The Plan:

Today my main focus was all about adding different kinds of effects to the game to make it more alive. Before I could do that though, I had to go back to implementing UI elements and finish what I couldn't yesterday. Here's what I did:

  • Implement Main Menu Screen Design
  • Implement Game Over Screen Design
  • Hazard impact effect
  • Shooting impact effect
  • Rain effect
  • Dust effect on jump
  • Lighting Effects
  • Enemy health bar green glow

Progress:

In-Game -




Insights -

I spent most of the day working on implementing different effects as well as polishing some UI design. Came across a few more bugs along the way and managed to solve a few from before. Had a bit of trouble figuring out the lighting system at first but after that it was smooth sailing. The game is already in a good condition and I feel great about where it's come thus far. Next part is all about the sounds and music which might prove a challenge since I'd like to try to make it myself but that's something I'll have to deal with tomorrow.