i'll admit: didn't figure out what that hint was about even after reading it, lol. the only thing I discovered was (rot13) jung frrzf yvxr n qbhoyr yvsg xrl, ohg vg whfg gevpxsnvyf vs V hfr vg ba gur qenj fgrc. v gubhtu gur qrpx fgnegvat snpr hc nf n xrl pneq jnf fhccbfrq gb or gur chmmyr, juvpu jnf pbby gb ernyvmr, ohg gura gur fuhssyr punatrf gur beqre naq gur obggbz pneq naljnl. naq vg qbrfa'g pbhag vs lbh ubyq "C" juvpu xvaqn ybbxf yvxr n fuhssyr ohg qbrfa'g jbex sbe gung
anyway, card shark's a game about magic tricks if you haven't heard of it, but it's more linear and there isn't as much particular mastery with how to handle cards (pretty much the most used is the overhand shuffle + injog/outjog). I only ended up interested by the (very few) times that the game shows off some sketchy circumstances and the tense feeling there, for example playing against an opponent cheater or getting caught. so to me I still think there's really still room to improve on the magic idea