As far as pure enjoyment goes, I feel like this game gets top, top marks. From the get-go, the open ended exploration, Legend of Zelda style overworld, dungeons and gameplay, combat, and meaningful choices all made me really intrigued and excited for each additional step. Typically I'd say an open world jam game is a bad idea, but you somehow mastered the scope, and there was not a moment I found myself feeling my time was wasted.
Combat felt like there was a best strategy of tanking some hits, then unleashing devastating bursts of damage. This basically "solved" all the bosses in my experience. However, this was still really satisfying every time, and figuring out the battle system (never played Bravely Default or Octopath) was a big part of the fun.
Story struck me as bleak and serious, and yet you also managed some funny lines and references while avoiding breaking the overall feel. The Visual style was quite a treat too, and I'm sure players will enjoy it, even without knowing the inspirations.
Super fun game, and one I'll be adding to my "revisit this after the jam for sure" list!