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This was potentially one of the most fun ones for me. I loved the rogue lite elements with experience and player choice, and I like the cadence for getting to pick a few upgrades quite rapidly.

That said, I feel like it gets craaazy difficult quite rapidly, and found myself hitting enemies I couldn't see off screen when trying to wrap around. 😅

I didn't really seem to notice gameplay mechanic bugs, but there were  a couple of funny labels/NaNs and undefineds. Overall, didn't hurt much at all for the experience.