This was potentially one of the most fun ones for me. I loved the rogue lite elements with experience and player choice, and I like the cadence for getting to pick a few upgrades quite rapidly.
That said, I feel like it gets craaazy difficult quite rapidly, and found myself hitting enemies I couldn't see off screen when trying to wrap around. 😅
I didn't really seem to notice gameplay mechanic bugs, but there were a couple of funny labels/NaNs and undefineds. Overall, didn't hurt much at all for the experience.