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Really good foundation for a game, and the artwork is nice. Love the concept, and would like to see it expanded on beyond what I feel are the basic princesses. It has a little bit of the "everyone needs a big chest to be attractive" vibe to it, like a lot of these games. A little variety wouldn't hurt it in that department imo. It feels like after two years of development it would have a smoother flow to the base game. There is a lot of repetition in drawing/upgrading things that just amounts to click on the dwarf cave, choose upgrade, go back to your office cycle through 2-5 days, rinse repeat dozens of times. That's not fun, like at all. Sure, you can do other stuff and not rush through it, but honestly there isn't enough content there to fill all of that time day wise, being only able to do one thing per day or night per princess. Why not overcome some of the tedium there with a simple "upgrade all" button, and then just let them upgrade in order over time or whatever. There would still be a lot of cycling through the days just to get it done, but it would take out some of the annoyance of having to click back and forth through the map/menus. Another issue I ran into was the park rating going down to zero and being unable to date the girls. Just something that says "do this to unlock the schedule to bring rating back up" would help. It seems like a weird thing to keep out of reach from players until they jump through all the hoops of unlocking the schedule tab on their own, not even being told it exists. The park rating mechanic as a whole seems pointless outside preventing dates. If it effects money, I didn't notice, but with it being as hard as it is to raise again, I'm glad it doesn't. All that aside though, it's a unique experience and I look forward to future updates!