Awesome stuff here! I don't usually see this kind of scale of jam titles, but it's really impressive! The magic combo system took me a few tries to learn, but once I got a hold of it, it was fun to experiment with. My only real issue is the way you take damage from the golem's jump attack. Felt like the only way to avoid it was to be far enough away from it, but sometimes I'd spawn right into it. Didn't always feel fair. But with some polish this could be even better than it already is! Great work!