The graphics and sounds are very well made and implemented, and the voice cues for the tutorial are well done as well. I like the idea of that you press a key and move one space in the direction, and how the monsters also take this method of movement. I also like how the maps are built and the dungeon-like vibes you feel while playing. The pixel animations are amazing, and I definitely loved the filter option, really amazing extra you don't get to see nor experience every day.
I like the feeling of trying to predict the future movements or actions of both the map objects and AI to try and survive the rooms, I do also like how there's a feeling of exploring all possible moves you or the opponents can make, it's almost like a good chess match.
Overall, the presentation of this game was by far amazing, the gameplay was simple and straightforward, and there is a nice strategic thrill in the movement to complete objectives, as well as survive. I wish you the best in any future projects or jams.