Wow! Incredible artwork and UI design. I am sincerely jealous of this games presentation. Easily the best I've seen in this jam so far. Congrats on that!
Someone already mentioned this below, so I won't belabor the point, but I do think the second level needs some work to make clear what we're supposed to do. It goes from being very simple and straightforward at the start to being a complete mystery the next day. I started randomly putting tapes into each slot just hoping something random might click. (It didn't.) I only say this because this is absolutely a game I would pay money for if it was polished a bit more on the puzzle end of things. I'll be looking forward to updates!