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(2 edits) (+3)

Wow! Incredible artwork and UI design. I am sincerely jealous of this games presentation. Easily the best I've seen in this jam so far. Congrats on that!

Someone already mentioned this below, so I won't belabor the point, but I do think the second level needs some work to make clear what we're supposed to do. It goes from being very simple and straightforward at the start to being a complete mystery the next day. I started randomly putting tapes into each slot just hoping something random might click. (It didn't.) I only say this because this is absolutely a game I would pay money for if it was polished a bit more on the puzzle end of things. I'll be looking forward to updates! 

(+2)

Thanks for your words. We're glad you liked the visuals.

We're working on improving the puzzle design, a lot of players complaint about it. It was hard to get to the current puzzle mechanic, and that explains why it has loose ends (we didn't have the time to test it before release).

Updates will keep coming until we're ready to launch on stores with much more content and gameplay mechanics.