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Interesting turn based dungeon crawler! The vocal instructions were a nice, creepy touch that added a lot to the theme of the game. Memorizing the cadence of your enemies attacks is almost rhythmic, and dodging when predicting their move is rewarding. Excellent art as well! To make it more obvious that you can predict enemy attacks, maybe you could add a visual indicator on basic enemies (like the slimes) and when the player progresses to a new enemy (like the bat) the indicator is no longer there. That way, there's an implicit tutorial on how to defend against enemies. Overall well done!