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Knowing that I now have around 6 to 8 hours to make and post a video game due to my current schedule, I've thought about using a new theme that will help me make things as quickly as possible, and I think I've found it...

With the exception of coding errors that make the game not function, I cannot remove or modify something I create for my game. A function does something I wasn't expecting it to? That's what it will always do. I draw a sprite completely wrong? It's going in. Accidentally invert the controls when adding them? The down arrow will make you go up!

I see countless ways in which this can go wrong, but whatever it turns out to be, it will be right. Will probably try something along the lines of a 2d platformer, because one of the only things I've had time to learn is a KinematicBody2D :), but it almost certainly won't play, or look like one.

A fun side effect of this is, if I make a sudden game mechanic or design choice, I can't go back on it. I can only add to it. I have no idea what this will be or look or sound like, or if it will even work. Frankly, my main aim here is to create something that runs, and will hopefully make you chuckle. Constant addition means that things will probably get hectic quickly, which is always good for humour...

I'm aware that this has almost nothing to do with the theme of healing, but maybe I'll try to incorporate it somehow. I am normally the perfectionist with these sorts of things, which is probably why I hardly ever finish things like this. But, I have a hard deadline. Whatever it is, by the end of tomorrow, that will be my submission :)

Thank you for reading, and I hope your more well-thought out projects are going great! :)

MJL