New version, the "invert y axis" setting isn't working. It doesn't save the setting.
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Could older settings be overriding the new settings somehow? When the game is run, where are the settings files created and stored? I can check to see if there's old settings files stuck somewhere causing the issue. Do you think maybe because I'm using a wireless xbox series x/s controller the setting isn't saving? That shouldn't happen though. I'm no dummy, been a PC gamer for over 20 years.
It's odd. I even tried running as admin with full screen optimizations disabled to see if that was causing it. Nothing I've tried works. The only setting that doesn't save is the invert y axis.
Yeah man I don't know what to say. The invert y axis setting does not save. It's the only setting that doesn't save. I go into settings, add the checkmark to the setting, load my game, it's not working. I quit to main menu, go into settings, and it's unchecked again. It's not me. The setting isn't working.
Okay so I found the save and settings folder in appdata/local, completely deleted it, redownloaded the game, then tried again, and it simply does not work. The invert y axis setting does not work. It does not save. It does not affect gameplay at all. I've done everything I could here, I've tested it multiple times. Your invert y axis setting is broken and does not work. I don't know what else to say. Guess I'll look for something else to play today. Thanks for the effort anyhow.
I bumped the build number and re-upload it. Than I download it form itch on a different PC just to make sure it's independent from my local build. I tried mouse, x-box controller and remapped ps3 controller. I also sent a link to my friend for a test and she confirms that it's working for her.
I updated uploading tool right before original 1.7 upload so something might mismatched when generating patch from 1.6 to 1.7 (my local 1.7 worked as expected)
If by any chance you are going to try it, please let me know if it works now.
That fixed it! Invert Y axis worked this time. Saved and shut down game, restarted game to see if it was still working and it indeed was. I can't thank you enough for making this work for controller fully. I really think you got a great game on your hands and should definitely upload it for sale on Steam in the future when your vision of the game is complete. Some personal suggestions of mine for it...
1. Smoother navmesh for less jittery movement in-game.
2. Watchtower duty ( incorporate a night-shift job at a watchtower, where you can witness creepy things happening at night. Have a spotlight you could aim and point at things moving in the dark. Have things you can do in the watchtower: A small TV playing Night of the Living Dead or some other public domain horror movies, a handheld videogame with tetris to play, a dart board, a wildlife magazine to read, a radio with a pubic radio station of some crazy conspiracy guy who talks about the land and sightings on the land. Any other immersive things a watchtower guard would do.
3. More cryptids to see: Wendigo, Giant troll, Mothman, Bigfoot etc.
4. Bike trail + Mountain bike for getting around fast (could also incorporate some intense chase sequences with it)
5. Underground bunkers to explore
I personally would love the watchtower night shift. After playing Firewatch and Do You Copy I've been fiending an interactive watchtower horror experience with immersive things to do inbetween the scary bits.
Maybe some of these things are in the game already? I have no idea, as I just started playing it, but you definitely have something great here, and would love to see this turn into a full paid experience and would definitely buy a copy on steam (if and when that would happen of course). Do you have more plans for the game or plan on releasing on steam in the future? If so I could help with finding voice actors, public domain content to use etc. I do these things currently for my audio dramas and my 24/7 music streams I have on youtube, twitch and dlive. Shoot me an email if you like: Brandomanmods@protonmail.com