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All the limitation make for a truly horrifying expirience with so little graphical details all thanks to the mechanics in the game. You achived something really great with very little. Just some of the positioning of the traps are sometimes way too much but I would not change way too much as that give a great sense of dread!

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Thanks for playing!
And yeah, this was my first time writing a procedural generation algorithm, so things probably got a little weird sometimes. :/