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What I liked: A simple story with great execution. Especially at the end where the player has to make the choice to attack the spirit, rather than it being a dialogue option or something. The combat felt fun, and the audio was especially well implemented.

Less good: Readability of enemies and bullets was a bit hard, but ultimately fine. I was unable to beat the boss on my first run through, since a bug caused the red hurt flash to persist on the screen, making bullets very difficult to see.

Recommendations: Further incorporation of the sister into the gameplay. Buttons she can press, enemies whos attacks are directed at her, etc.

Thank you!


Sorry about the bug. It is an unconfirmed bug.

If you don't mind, I would like to know the shape of "the red hurt flash" and how it occurs.

For example, is it a triangle, or does the flash appear when the player takes damage?


I'll refer to them next time!

Hmmm actually, I’m not sure what causes the flash. I figured it was when the player takes damage, but upon further inspection, that’s not the case? It was an effect that added a strong red tint onto the entire screen.

(+1)

Hmmm, I don't remember putting that effect in....

Sorry for the report, but I'm going to leave it alone as it seems difficult to determine.

Thanks for contacting me.