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(1 edit) (+6)

This is kind of an overblown take. I don’t want to minimize the fact that Ironsource is awful, and given current trends in management it’s probably best to drop Unity as soon as convenient, but the engine will not magically transform into a virus overnight. Far as I’m aware the company also no longer produces malware, pivoting to the similarly-awful business of mobile game monetization.

Does that make them trustworthy? No, absolutely not. But I don’t think the level of “Unity’s turning into a virus!” fearmongering going around right now is healthy, you can criticize this merger and question the engine’s long-term viability without crying wolf.

Most long-running projects generally don’t change engine versions often, if someone has a game in development they can complete it (and probably should, given the monumental cost of switching) in the same version they started in. After that? Probably a good idea to look at alternatives. But there’s no need to jump ship immediately and risk your project in response to this news either.

Nope its judefity because unity CEO is formal EA guy that once try to add microtransactions for reloading the guns. You didnt do enough research,  they were sued for illegal use of a Patent in 2021: https://portal.unifiedpatents.com/ptab/case/PGR2021-00096

Sold data  of kids that broke the COPPA law in    2018: https://www.techdirt.com/2018/05/16/ad-software-dev-doesnt-like-being-called-out...

Ironsource did not pay developers in 2017: https://forums.makingmoneywithandroid.com/t/ironsource-doesnt-pay-me-money/20161...

Dan Greenberg of ironSource says misleading interactive mobile ads were huge in 2019 :https://www.gamesindustry.biz/articles/2020-01-28-when-do-deceptive-playable-ads...

Understand the malware started in 2015, it's been 11 years and they are still doing bad things. Unity will fall into the same fate.

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These are all pretty awful things for sure, and I’d concede the point entirely if even one of them refuted my points. But none of them do, they reinforce what I’m saying here–this is an awful merger and we’re justified in being mad about it, but hammering on the virus point masks the current issues and kills the arguer’s credibility. Pretty much every place I’ve seen folks discuss this merger people have largely only reacted to the virus bit and not their scummy present (which, again, I acknowledged in my post) or the shit Riccitello’s been saying lately.

These are the things we actually need to worry about, and the current discourse only serves to hurt small devs currently making Unity games by painting their work with suspicion while ignoring the real problems.