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Sadly, mine was the only one with zero vote, as it got submitted too late (I stayed awake waiting for the submission link, but fell asleep before getting it…). I actually really made it in three days, but had to start late because of a festival (and learning Ct.js for it did not really buy me time!). But I feel it is very close to how I intended it to be, and original. It’s called Blocage entropique in French and Entropy Block in English, if you want to have a look.
https://itch.io/jam/mini-jam-110-sacrifice/rate/1609152
https://mossieur-patate.itch.io/blocage-entropique

I only had time to play (and comment in detail) two of the games from the game jam (without being able to vote), but I intend to review more. (Oh wait, GMTK Game Jam 2022 starts tonight… So I will surely have to delay part of the reviewing process!)
I use the ‘Least rated’ ranking when scouring the games (and so, the two I reviewed were then the least voted on); I do not know whether people use it (or the karma one), but I feel this is not a common enough practice, seeing how many games get so few votes.

I used this!! Unfortunately I didn't use it close enough to the end to see yours though :((( Would still love to check it out even though everything's over. Never too late to appreciate somebody's hard work! Regardless of whether you "won the jam" or not lol

Help yourself to it. ;) It is a time-oriented puzzle game.
There is a browser version, Linux versions and Windows versions. (In the browser version, if no music plays in-game, reloading the page seems to get it right the second time. This is caused by some Web factors, apparently.)