Graphically the game is pretty good, and the general idea is sound however there are a fair few issues with what is currently there that need weeding out before it can be called decent. The largest issue, so far, is the fact that once someone else gets tooled up, if you aren't already ready for them you won't be able to be. There's very little wait time between respawns to prepare for an enemy to go after you. This wouldn't be such a big problem if the controls weren't, well, dumb.
See, instead of just interacting with items on the ground and having them automatically shift into your sack you need to first get in the right position to be on top of and facing them, then press F to bring up a window to drag the small icon of the item from and into your pack. You need to manually stack items of the same type in this manner.
There's also no instruction on how to make weapons and tools - eventually I found the forge but there was a specific 'Gameplay Tips' tab that didn't mention that being a thing at all. You were also not told how to equip weapons/armour/tools so a lot of time was spent trying to figure that out.
Honestly, it's a bit of a mess. You do not have nearly enough time to recover from being killed in order to do anything to stave off repeated attacks, nor does the amount of time you do have allow for you to really collect enough stuff to get up and running. Especially when you're trying to deal with the horrible controls.
Does it have promise? Yeah, but until it's given some Quality of Life love it's not really worth playing. Sorry... >.<;