I will be reviewing as many games as I can in more or less the same way the judges do it: Using 4 categories.
Gameplay
Gameplay is simple but fun. The fun factor of it is enhanced by the aesthetics. Not much to say here since I feel the whole point of this game was to submerge the player into the environment of the source material.
I initially could not get past level 2 because the game simply stopped giving orders or supplying food. Once I restarted the game I could complete it properly.
The only criticism I have for the gameplay as it is right now is that there is a lack of feedback when actions like cleaning the shoes or shaving the beard of the first guest happen. This is much more apparent in the second level when you drag the food to the clients. It feels weird to just see the food disappear with no confirmation that you did the right thing
Presentation
Amazing. It really feels like you are playing through an interactive old timey movie. Loved the music, loved the dialogue, loved the art, and how it all meshed together. Animations are relatively simple, but I feel they are effective at conveying the style you were going for. A side comment. I am not sure what was up with the leftmost client in the second level. He looked a little weird, but I think it was intentional. I say weird in a good way though. He was funny looking. This whole thing actually made me curious to check out the source material!
The one thing that only slightly hurts the presentation is the part where the suit gets stored in the closet in level 1. It looks strange because the door closes but the suit is still outside. A very minor gripe, however
Engagement
The art style draws you in the moment you start playing the game. When I first saw how the objects in the first room moved around, I started wondering exactly how that would look in the original movie, then after realizing there was another level, I just wanted to keep going to see more of this curious story. Too bad it is so short though
Potential
I think that if you find a much more specific gameplay hook, or add more minigame variety, you could have a really great experience in your hands. It is clear that you have the presentation side of things nailed almost perfectly, making for a very unique looking game.