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I didnt dive too deep in the game, but I would say the concept itself is ok. Though it would be more fun and/or interesting if you can add a twist, that would add your touch to it. Can be sth dark, sth fun, sth competitive, sth atmospheric, depends on you. I see that you do have the day-by-day shopping / living expense system. Maybe you can make it a challenge for the player (like in "Paper, Please" or "Passportout") and sell that idea also?

As of now, the game is too difficult to make sense of what the player should be doing but I think you will add how to play soon enough. The latin naming may turn some people (including me) off. I didnt understand what the seeds are and what it would do in simple English. So I was mostly clicking randomly hoping it would work. Maybe adding hints or simple dictionary so that player can fall back to when not sure (tho that may lower the risk of killing people down)? Your call

Bug wise, not sure if it is one or not, but i can use my mouse scroll wheel as if it is LMB. if it is not a bug, then it would be very confusing.

Lastly, for a first game, it is impressive that you managed to make all those systems in game. Hope you learned a lot and had fun.

(+1)

Thank you very much for playing and giving your feedback!

I'm not sure I understand what do you mean by the "Papers, please" like challenge, can you describe it more precisely please?

The objective of the names in Latin is to force the player to do some trial-and-error, so a dictionary would make the flowers' effects too easy to understand, even if that's a good idea.

I'll correct the mouse bug in the next update, thanks for the report. We also plan to add achievements to give the game more interest.


Again, thanks a lot for playing! I effectively learned lots of things, and we had a lot of fun creating Herbarius.

oh, sorry I was not specific enough, "Papers, Please" is a game and it has some aspect of managing money and living expense. It has real consequence in the game if you do not manage it well. I figure it would be a good addition in the game.

Oh ok, I see better what you was saying. Thank you for the suggestion!