Interesting concept! It would have been cool to include something like Five Card Draw poker, where you can 'lock' in symbols for a round in order to press for a stronger spell, and some meaningful interaction between the symbols (similar to Magicka, maybe) could be cool. Plenty of design space to explore.
Thanks for the feedback! I definitely had more mechanics in mind in the original scope, the goal was to include synergies and status effects, as well as other roguelike/deckbuilding elements. Ended up having to scrap most of my design wishlist because of how long the artwork took me, but I'm definitely planning on adding more stuff after the jam is over!