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I feel like there was a lot of telling, but not showing what needed to be done or what the goal is. 

The alignment of the operators after adding the dice to a row didn't align. I thought I was changing the operator for a 1, but it was changing a different number, changing the total from 19 to 11?!

And speaking of alignment, the back arrow was right on top of the first dice in the upper row. My display is 1920X1080 and I'm using Chrome.

After the goal is completed, it is unintuitive where to go from there. I clicked around and saw that you can select another quest, but it is not easily apparent that you can win the entire game, only a few rounds or quests. 

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So first of all thanks for playing,
there is no goal you only try to collect as many dice as possible.
if you switch to the unity fullscreen the alignment gets destroyed (I have no idea how to fix it i made it in unity for 800*600 pixel )

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Yeah alignment of buttons and text is the worst. We had many different times where our game looked good on one computer but not the other. And with the limited time it due is hard to get all the kinks and bugs worked out.

You did a great job and should be proud regardless!

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Now i am interessted , did you manage to play it like it was intended? (Would be usfull to know for future game submissions)

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I think I did. I was able to beat 2 of the quests. It was just a little hard because of the weird UI issues. With the limited time, I completely get not being able to get everything perfect and ironed out. Certainly our game was by no means perfect either! 

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are you using mac? i saw that on mac pc the ui glitches out

No

Windows 10, Latest Chrome, 1920x1080 displays.

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Then I have no idea anymore
But thank you so much for testing so long and writing to me four times

Thank you for trying!

Would it help with a screenshot maybe?

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Yes , than i coud compare it