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I'm a big fan of turn-based RPGs, so I really liked this.

Upon getting into the game, my first reaction was saying, out loud, very loudly, "OOOOOOOO THIS ART IS SO COOL!!!" My second reaction was "okay, but what do I do?" I attempted to figure it out without checking the "how to play" section, but was unable to do so. Whenever possible, I recommend including a tutorial that isn't just reading a big block of text will keep people engaged. It felt like I had to read for a good 10-15 seconds before "playing" the game.

It was also really hard to see who took damage and when, since there was no visual indication or feedback that the enemies attacked my characters except for their health decreasing and the forecast of who the enemies would attack next turn. Once the enemies did attack, it usually took me a few seconds to realize that they did.

I killed the werewolf twice, but nothing appeared to have changed when I did. This looked like it just spawned in another werewolf three times in a row, but the lack of confirmation was a little confusing at first.

As I played through the game, I really liked how the character sprites changed based on how damaged they are. I also really liked the music, but it was really loud. I think volume control settings would be a nice coat of polish to put on top of what's already here.

I played for ~10-20 minutes but never beat the game. Is this an endless turn-based fighting game? Or is there an ending I just didn't get to? Great job on this! If you'd like to play my team's game to exchange feedback, we'd really appreciate it!