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(+3)

I absolutely LOVED this. The visuals are charming, the game play is unique and adds a lot of depth and challenge. ahh I had so much fun from start to finish. I will certainly come back to play a longer version if you make one.

The two forms open a lot of doors to different challenges. The water and lava points were aways well placed and it never felt like I had to go too out of my way to find out for the puzzle at hand. The little mermaid character - adorable. The big ol' snake - adorable. The little lava ball - adorable. The grumpy stone lava ball - grumpadorable!!

These crits are really minor - especially since I think they come from a place of time constraints. The game could really use some sound effects. The lack of them is pretty noticeable. They'd do a lot to communicate things to the player. Or maybe it's just me, but things like wall bouncing or smashing through floors were hard to gauge without sound.

I didn't find the 'Q' button to smash platforms around telegraphed very well. I found out I could do it by accident in a fit of frustration. I understand the coins are mostly a guide for the player - but I'd still love a x/y coin counter haha  

There's one wall jump puzzle that involved sliding down the wall a bit before jumping again and that slowed things down in a weird way. As I said, this is all pretty minor stuff.

Seriously tho, I gave this game 5 stars because it really blew me away. Favourite game I've played so far.

Best of luck in the contest!

(+1)

W-Wow, sorry for the late answer! Thank you very much for your appreciation <3

I'm happy you've liked both the characters and the mechanics :3
About the Q button, you're totally right. The tutorial is one of the latest things added, and it's not well polished.
The same for coins :( There should have been a final recap screen, showing your coin record, but we were too close to the deadline, and we decided to skip that feature and dedicate more time on debugging.
Again, thank you for your enthusiasm!