I am rating games based on the Judge categories just for fun
Gameplay
Pretty basic RPG stuff. The shop system in the savepoint didn't seem to work for me. The encounters, while dodgeable, were really frustrating. Too many enemies for a level 1 party, specially since MP is scarce. If the idea was for it to be a punishment, I understand, but that goes out of the water when you are in that room with lots of encounters trying to figure out if there is something to do there, but encounters keep popping up from all sides
[3/20]
Presentation
Basic RPG Maker assets. The party is fine, but at least I would have liked to customize their names. Not much else to say in this regard
[5/20] -> Doubled to 10
Engagement
The encounters kill a lot of the motivation to keep going, and I was really curious about reaching the top of the tower. Those need to be toned down. I'm not sure if the shops would have lessened the impact, but they didn't work for me
[3/20]
Potential
The idea of a tower of puzzles is not the most original, but I could see effort put into it. The encounters and lack of a more defining battle mechanic kinda killed it though. In a market with so many similar looking RPG's, this one needs to change a lot to stand out
[4/20]
Total: 20/100 (1 Star)