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(+4)

Really cool game. The presentation is amazing and I'm not familiar with breakout-likes, but I have never seen the "throw a token" mechanic which i really enjoy.
My only complain is that I couldn't understand what's the impact of dice rolls !

(+4)

Before you throw the dice, the player pays $1000 to roll against Future Elvis. If you roll higher than him, you win $2000, but if you roll lower, you lose your initial buy-in. The break-out element re-rolls the die every time it hits a brick, where the final result is whatever the die was on when it lands off-screen.


You can also right-click to dash, which you can use to launch the die upward.