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(+1)

I really like the Phase-Based Gameplay. The use of this depth of field shader really improves the look but as most Unity Games the UI with these Basic Buttons doesn't look that great

(1 edit)

Thank you so much for the feedback. We are only two developers who had higher ambitions before the jam started. Our original vision was to have cards that would let you choose between what you actually rolled. The time we had and our limited skills only allowed us to only create the core gameplay.

 Thank you for playing, it means a lot to us <3

(+1)

I had the same idea with the cards! Nice job guys, keep it up ;)