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Nice concept! I didn't use the drift because the button setup with shift and control was a bit unnatural to me. Maybe it's just my console hands :P I am also not sure why a higher roll gives more applause. Wouldn't a lower roll (and an overall lower score) be the better result and therefore rolling a 1 would be optimal? I liked the entry. Good job!

(+1)

Thanks for the feedback! I actually had implemented controller support. Didn't bug test it though. So it may be worth a try. Also the applause were just random for the sake of time. It had nothing to do with the roll.