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Has potential for sure, but every time I died it felt like the game was the one at fault. Most importantly the hitboxes need to be significantly smaller, it's always better to give a lot of leeway even if freezeframe they're visually colliding. (If this was unintentional then it might be to do with rotation).
The bullet (money) patterns themself feel constricting at times and impossible to learn, especially the house piece.  Also, some effects on the player bullets would add a lot. Visuals are really nice, and the references to board games were creative. Well done!

(1 edit) (+1)

Thanks! Yeah we figured the hitboxes were way too big (especially for Cat and Terry), and had fixed them but we were unfortunately unable to upload the updated version in time.
Since this was most of the team's first time doing a Game Jam, there were a lot of additional things we weren't able to add in due to the time restriction, and we actually had considered the bullet ideas before! Thanks for the feedback <3