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It was a bit difficult to get into this one - I needed some sense of direction to strategise. It was also a bit odd because the player would continue to bounce back and forth, defying gravity a bit, as well as the framerate of the player slowing down, and the collisions all running at 90 degrees. 

Does the player being a dice come into it at all?

Either way, great work on submitting a game! There is definitely a card-based move sequence idea here to explore further, I think! With more time and energy, this could turn into a really interesting and unique platforming experience

I wanted to let the player move the camera around the scen, but I didn't have the time.

BTW the framerate slowing down is intentional, when you are choosing your cards the player slows down to 25% speed. I didn't want the player to freeze completely and for it to be too easy.