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(23 edits)

I have decided to try and document every upgrade in a notebook, it's actually kinda fun, lol. Noticed that you really fleshed out each move, and they each play differently, so props to you guys, but it's a little difficult to tell when you have at over 5+ moves doing things at once. I might sound like a killjoy, but I really think this might be more fun if you limited the amount of moves you can have, (maybe 6?) and maybe be more generous with rerolls. Along with that, create a way to delete moves. I believe you could have a more fun and controlled build with moves that compliment each other that way.

But I can't document passives, so I still really wanna know what the passives do. Also I've noticed that my range expands and shrinks back down for seemingly no reason while I'm fighting, is that part of a combo meter or something?

Also, I now realize I am playing this way more than most people and prob taking it way more seriously lol