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(+2)

Super tricky puzzle game. There were a lot of red herrings here that made it tricky to sift through the visual noise, and the different objects could have been introduced more gradually (I still don't really know what some of them do), but with a few more tutorial levels I think that'd be easy enough to fix. Very well polished and thought out, though. Great work!

(1 edit) (+1)

Thanks!

We did use some red herrings since otherwise it felt very easy to understand in which direction a cube should face.
I agree about introducing things more gradually, we didn't have enough time to create levels so we might have made the curve too steep, but we will try to fix it after the jam.