Yeah, rip those with non-qwerty keyboards :( I am using Godot’s PhysicalKey system so the keys should still match up spatially, but yeah the image would need to be swapped out for other keyboard types.
Sounds like you found a bug! The screen is supposed to be tinted green as soon as you get all dice on 1 at the same time, meaning you can progress to the next level using the button. Level 2 also has one dice btw, but the starting location and rotation is different. Levels after have more dice.
Thanks for taking the time to play and comment!