Hello everyone,
I'm Ben, student and... that's about it really. I've dabbled a bit in libGDX but not much. Most of my game dev experience is in Unity and Haxeflixel but I've always worked well under a deadline, so why not learn libGDX in a month and make a game?
In terms of the more artistic stuff, I use Aseprite for most art, though sometimes I pull out Photoshop if I want to composite a big scene of some sort. I use Bosca Ceoil for music and spam the randomize button on Sxfr for sound effects. I may end up adding more tools as I learn more about my workflow with the framework.
Good luck everyone!