Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Great concept. I think some of the levels could have had much less moves as there was a lot of traversal for what is a puzzle game, where each move should be important. 


Also not sure if its intended, but if you split on a broken tile, it remains in tact no matter where your dice end up.