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(+1)

That was fun ! It lacks a 'press any key to start' button, as I almost thought the game was glitched and I couldn't launch ahah! The Pokemon reference is mastered, design is great and audio too!

My only 'minus' is that as everything was random (I didn't feel like enemies had patterns ?) you could end up losing or just spamming the same bbutton to win ! But overall great game!!

(2 edits)

Sure, I'll have to add a flashing "PRESS ANY BUTTON TO START" to the title screen. I'll submit a slightly modified, much improved version after the jam.

The enemies do have probability distributions, which, if you learn them, you can beat them consistently. (also a little off, to be fixed post-jam, but they still work) Maybe that's not communicated clearly, a common theme here.

Thank you!