Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Hi! I'm having a lot of trouble running the game, unfortunately. I'm on Windows 8.1, on Administrator mode, and have made sure that Avast antivirus recognizes the game as harmless. The launcher comes up fine, but upon hitting Play!, the window pops up for just a split second before closing itself. The same result happens if I select full screen mode. Opening Task Manager, I see that Documentia.exe is running as a background app, and so is UnityCrashHandler64. Nothing happens. I've confirmed this doesn't happen with other Unity games, either. Help would be very appreciated, thank you.

Hi ! Did you place the game folder in your documents folder ? If so have you tried moving your game folder elsewhere ?

Yes, I've tried it from User\Documents\My Games\Documentia, User\Documents\Documentia, and Desktop\Documentia, with no luck. I can confirm that the game at least lasted long enough to write data into AppData, if that helps! That actually might be part of the problem; It's writing to an output_log.txt at User\AppData\LocalLow\Pandanym\Documentia. When I last checked it, it was 80.4 MB, and has only been growing larger. It looks like a memory leak. I've pasted the important stuff here: https://pastebin.com/1sgujQ65

Not sure what could be causing this when others are having no problems, but it seems to be an issue on Unity's end instead of yours. This looks like an interesting game, too, which is kind of disappointing, but I'll figure something out! Sorry for the trouble!

Thank you for the log. I'm not using multithreading so it looks like it doesn't come from my end. I'll try updating my Unity version to see if it'll fix it.

Same issue and similar log here!  I'm on windows server 2012.  Sorry I can't be of more use in diagnosing, feel free to ping me @ddrkirbyisq if you get an updated version up!

Unfortunately due to my schedule it wont be soon, but I'll keep you posted