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Day 11 / 12

  • I pulled an all nighter to get the game in a some what presentable state ๐Ÿ˜…

  • I overhauled the inventory system of the buildings

    • I actually just wanted to make them less ugly, but in the process I revamped the whole thing

    • I used this tutorial to get the UI kind of right:


    • So this is what I ended up with


    Better then before I would say ๐Ÿ˜„

    • That took pretty much the whole day 11
  • After that I added all the new art that was created at the same day:


    Looks so much better now ๐Ÿ‘ Just for reference here is the before:


  • Then I had to make it an actual game to get all the plants and build up your garden

    • I tried to balance the plant prices and grow stages so it progresses nicely, but I think to get it right I need to playtest a lot more.
  • I realized the day and money counter UI is still pretty ugly - so fixed that:


  • And then I added a time multiplier last minute- so its easier to try out the game without spending much time


  • Now it was time to submit and create the project page

    • Exported the game to HTML - that was a breace - thanks godot ๐Ÿ˜ƒ
    • Just reused some of the game assets to create a Banner
    • And a Background
    • Fighted with the formatting of the description for way to long
    • Aaaand Published!
  • Here it is —>

๐ŸŒฑ Garden Rescue

Thanks a lot for creating this Game Jam and the community around it. I had a great time participating and cant wait for the winter version ๐Ÿ˜ƒ