Day 11 / 12
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I pulled an all nighter to get the game in a some what presentable state ๐
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I overhauled the inventory system of the buildings
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I actually just wanted to make them less ugly, but in the process I revamped the whole thing
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I used this tutorial to get the UI kind of right:
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So this is what I ended up with
Better then before I would say ๐
- That took pretty much the whole day 11
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After that I added all the new art that was created at the same day:
Looks so much better now ๐ Just for reference here is the before:
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Then I had to make it an actual game to get all the plants and build up your garden
- I tried to balance the plant prices and grow stages so it progresses nicely, but I think to get it right I need to playtest a lot more.
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I realized the day and money counter UI is still pretty ugly - so fixed that:
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And then I added a time multiplier last minute- so its easier to try out the game without spending much time
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Now it was time to submit and create the project page
- Exported the game to HTML - that was a breace - thanks godot ๐
- Just reused some of the game assets to create a Banner
- And a Background
- Fighted with the formatting of the description for way to long
- Aaaand Published!
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Here it is —>
Thanks a lot for creating this Game Jam and the community around it. I had a great time participating and cant wait for the winter version ๐