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(+1)

The movement is nice and fast and it looks pretty good. I like that you can see what the different effects are. The bouncy bullets feel very satisfying to use, especially the exploding ones, but it’s a little hard to tell where you’re aiming. I wish the FOV was a little bit wider because it feels like you’re constantly bumping into newly spawned enemies.

Thank you for your kind words. Yeah the bumping into newly spawned enemies was something that we tried to mitigate by reducing the spawn area but a wider field of view seems much more intuitive.  

Thank you!