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(+1)

You should make the player rotate towards the mouse, or make him rotate in 2 directions, because rotating the player for more than 180 degrees was very tedious.

The effects are pretty cool, but you might want to tone them down a bit.

Punishing the player for getting the powerup (the minus - health) is not really good, because the player went out of their way to get the powerup before it despawns just to get punished, which is frustrating.

No music :(

Respectable submission.