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(+2)

One minor small game improvement (which you may have thought of anyway but time is short in these things), but every time I die (which happens very frequently), I have to go and click the retry button with the mouse rather than just pressing space on the keyboard, which is kind of annoying. But yeah reminds me of Mark's platformer toolkit playable essay from a month of two ago, except the settings keep changing randomly.

(+1)

thank you for your comment the idea for the retry button is very good I would think to implement it thank you (and the settings change randomly on purpose)